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Citation Profile [Updated: 2026-08-21 11:52:43]
5 Years H Index
12
Impact Factor (IF)
0.17
5 Years IF
0.17
Data available in this report

[Raw data] [50 most cited papers] [50 most relevant papers] [cites used to compute IF] [Recent citations ][Frequent citing series ] [more data in EconPapers] [trace new citations] [Missing citations? Add them now] [Incorrect content? Let us know]

Main indicators
Raw Data

 

IF AIF CIF IF5 DOC CDO CIT NCI CCU D2Y C2Y D5Y C5Y SC %SC CiY II AII
2000 0 0.34 0.04 0 48 48 60 2 2 0 0 2 100 2 0.04 0.16
2001 0 0.38 0.07 0 55 103 66 7 9 48 48 7 100 7 0.13 0.17
2002 0.04 0.39 0.07 0.04 59 162 101 11 20 103 4 103 4 11 100 5 0.08 0.21
2003 0.04 0.43 0.05 0.04 52 214 39 10 30 114 4 162 6 10 100 2 0.04 0.21
2004 0.03 0.47 0.08 0.03 43 257 35 21 51 111 3 214 6 21 100 2 0.05 0.21
2005 0.01 0.5 0.09 0.04 47 304 41 26 77 95 1 257 9 26 100 14 0.3 0.23
2006 0.02 0.49 0.08 0.03 41 345 45 28 105 90 2 256 7 28 100 6 0.15 0.22
2007 0.01 0.44 0.11 0.05 43 388 39 41 146 88 1 242 11 41 100 6 0.14 0.2
2008 0.11 0.47 0.14 0.05 42 430 10 60 206 84 9 226 11 60 100 3 0.07 0.22
2009 0.04 0.46 0.13 0.06 42 472 49 59 265 85 3 216 13 59 100 1 0.02 0.23
2010 0.05 0.46 0.13 0.07 51 523 114 68 333 84 4 215 16 68 100 6 0.12 0.2
2011 0.08 0.5 0.04 0.04 62 585 34 26 359 93 7 219 8 25 96.2 1 0.02 0.23
2012 0.12 0.5 0.12 0.08 45 630 8 78 437 113 14 240 20 78 100 1 0.02 0.21
2013 0.05 0.53 0.08 0.05 47 677 18 54 491 107 5 242 13 54 100 0 0.23
2014 0.01 0.52 0.1 0.08 41 718 8 73 564 92 1 247 19 73 100 0 0.22
2015 0.05 0.52 0.14 0.11 43 761 12 110 674 88 4 246 26 110 100 12 0.28 0.21
2016 0.07 0.49 0.13 0.07 44 805 18 102 776 84 6 238 16 100 98 4 0.09 0.2
2017 0.03 0.51 0.09 0.04 48 853 14 77 853 87 3 220 9 77 100 25 0.52 0.2
2018 0 0.52 0.05 0 42 895 90 49 902 92 223 46 93.9 47 1.12 0.22
2019 0.09 0.53 0.04 0.04 50 945 40 38 940 90 8 218 9 34 89.5 22 0.44 0.21
2020 0.22 0.63 0.07 0.09 46 991 62 66 1006 92 20 227 21 46 69.7 38 0.83 0.3
2021 0.19 0.72 0.06 0.13 50 1041 23 64 1070 96 18 230 29 39 60.9 12 0.24 0.26
2022 0.13 0.71 0.04 0.11 38 1079 12 46 1116 96 12 236 27 19 41.3 0 0.21
2023 0.08 0.66 0.04 0.1 41 1120 10 45 1161 88 7 226 23 25 55.6 0 0.19
2024 0.08 0.7 0.03 0.1 54 1174 10 38 1199 79 6 225 22 14 36.8 0 0.2
2025 0.17 0.93 0.09 0.17 32 1206 0 107 1306 95 16 229 39 27 25.2 0 0.27
IF: Two years Impact Factor: C2Y / D2Y
AIF: Average Impact Factor for all series in RePEc in year y
CIF: Cumulative impact factor
IF5: Five years Impact Factor: C5Y / D5Y
DOC: Number of documents published in year y
CDO: Cumulative number of documents published until year y
CIT: Number of citations to papers published in year y
NCI: Number of citations in year y
CCU: Cumulative number of citations to papers published until year y
D2Y: Number of articles published in y-1 plus y-2
C2Y: Cites in y to articles published in y-1 plus y-2
D5Y: Number of articles published in y-1 until y-5
C5Y: Cites in y to articles published in y-1 until y-5
SC: selft citations in y to articles published in y-1 plus y-2
%SC: Percentage of selft citations in y to articles published in y-1 plus y-2
CiY: Cites in year y to documents published in year y
II: Immediacy Index: CiY / Documents.
AII: Average Immediacy Index for series in RePEc in year y
50 most cited documents in this series
#YearTitleCited
12010Serious Games, Debriefing, and Simulation/Gaming as a Discipline. (2010). Crookall, David. In: Simulation & Gaming. RePEc:sae:simgam:v:41:y:2010:i:6:p:898-920.

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63
22002Games, Motivation, and Learning: A Research and Practice Model. (2002). Garris, Rosemary ; Ahlers, Robert ; Driskell, James E. In: Simulation & Gaming. RePEc:sae:simgam:v:33:y:2002:i:4:p:441-467.

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59
32018Gamification Science, Its History and Future: Definitions and a Research Agenda. (2018). Landers, Richard N ; Armstrong, Michael B ; Auer, Elena M ; Collmus, Andrew B. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:315-337.

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37
42002Constructs of Simulation Evaluation. (2002). Cannon, Hugh M ; Feinstein, Andrew Hale. In: Simulation & Gaming. RePEc:sae:simgam:v:33:y:2002:i:4:p:425-440.

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24
52009The Gaming of Policy and the Politics of Gaming: A Review. (2009). Mayer, Igor S. In: Simulation & Gaming. RePEc:sae:simgam:v:40:y:2009:i:6:p:825-862.

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21
62003Creating Effective Learning Environments and Learning Organizations through Gaming Simulation Design. (2003). Kriz, Willy C. In: Simulation & Gaming. RePEc:sae:simgam:v:34:y:2003:i:4:p:495-511.

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20
72004A Review of Scholarship on Assessing Experiential Learning Effectiveness. (2004). Washbush, John ; Gosen, Jerry. In: Simulation & Gaming. RePEc:sae:simgam:v:35:y:2004:i:2:p:270-293.

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16
82018A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems. (2018). Lukosch, Stephan G ; Kurapati, Shalini ; Bekebrede, Geertje. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:279-314.

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16
92010A Systemic-Constructivist Approach to the Facilitation and Debriefing of Simulations and Games. (2010). Kriz, Willy Christian. In: Simulation & Gaming. RePEc:sae:simgam:v:41:y:2010:i:5:p:663-680.

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16
102020The Climate Action Simulation. (2020). Rath, Kenneth ; Rooney-Varga, Juliette N ; Sterman, John D ; Kapmeier, Florian ; Jones, Andrew P ; Putko, Michele. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:2:p:114-140.

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15
112000Written Debriefing: The Next Vital Step in Learning with Simulations. (2000). Petranek, Charles F. In: Simulation & Gaming. RePEc:sae:simgam:v:31:y:2000:i:1:p:108-118.

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15
122010The Long History of Gaming in Military Training. (2010). Smith, Roger. In: Simulation & Gaming. RePEc:sae:simgam:v:41:y:2010:i:1:p:6-19.

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14
132006Theory-oriented evaluation for the design of and research in gaming and simulation. (2006). Kriz, Willy Christian ; Hense, Jan Ulrich. In: Simulation & Gaming. RePEc:sae:simgam:v:37:y:2006:i:2:p:268-283.

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12
142001The Changing Nature of Business Simulation/ Gaming Research: A Brief History. (2001). Faria, A J. In: Simulation & Gaming. RePEc:sae:simgam:v:32:y:2001:i:1:p:97-110.

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11
152001Simulation/Gaming and the Acquisition of Communicative Competence in Another Language. (2001). Watts, Frances ; Rising, Beverly ; Montero, Begoaa ; Garcaia-Carbonell, Amparo. In: Simulation & Gaming. RePEc:sae:simgam:v:32:y:2001:i:4:p:481-491.

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10
162020Examining Board Gameplay and Learning: A Multidisciplinary Review of Recent Research. (2020). Bayeck, Rebecca Yvonne. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:411-431.

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10
172000Designing Educational Support in System-Dynamics-Based Interactive Learning Environments. (2000). Alessi, Stephen. In: Simulation & Gaming. RePEc:sae:simgam:v:31:y:2000:i:2:p:178-196.

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10
182007Contribution of simulation and gaming to natural resource management issues: An introduction. (2007). Perez, Pascal ; Barreteau, Olivier ; Lepage, Christophe. In: Simulation & Gaming. RePEc:sae:simgam:v:38:y:2007:i:2:p:185-194.

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9
192011Game Engagement Theory and Adult Learning. (2011). Whitton, Nicola. In: Simulation & Gaming. RePEc:sae:simgam:v:42:y:2011:i:5:p:596-609.

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9
202009Acting, Knowing, Learning, Simulating, Gaming. (2009). Thorngate, Warren ; Crookall, David. In: Simulation & Gaming. RePEc:sae:simgam:v:40:y:2009:i:1:p:8-26.

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9
212001Purpose and Learning Benefits of Simulations: A Design and Development Perspective. (2001). Jensen, Ron ; Wells, Robert ; Goosen, Kenneth R. In: Simulation & Gaming. RePEc:sae:simgam:v:32:y:2001:i:1:p:21-39.

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8
222001Simulation in International Relations Education. (2001). Blake, Elizabeth L ; Starkey, Brigid A. In: Simulation & Gaming. RePEc:sae:simgam:v:32:y:2001:i:4:p:537-551.

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8
232013Climate Change Gaming on Board and Screen. (2013). Eisenack, Klaus ; Reckien, Diana. In: Simulation & Gaming. RePEc:sae:simgam:v:44:y:2013:i:2-3:p:253-271.

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8
242001Tools for Understanding the Limits to Growth: Comparing a Simulation and a Game. (2001). Meadows, Dennis L. In: Simulation & Gaming. RePEc:sae:simgam:v:32:y:2001:i:4:p:522-536.

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8
252000Using simulations on materials development courses. (2000). Masuhara, Hitomi ; Tomlinson, Brian. In: Simulation & Gaming. RePEc:sae:simgam:v:31:y:2000:i:2:p:152-168.

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8
262006Collaborative games: Lessons learned from board games. (2006). Zagal, Josae P ; Rick, Jochen ; Hsi, Idris. In: Simulation & Gaming. RePEc:sae:simgam:v:37:y:2006:i:1:p:24-40.

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8
272005Endogenous fantasy and learning in digital games. (2005). Ainsworth, S E ; Benford, S ; M. P. J. Habgood, . In: Simulation & Gaming. RePEc:sae:simgam:v:36:y:2005:i:4:p:483-498.

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8
282001Historical Review of Algorithm Development for Computerized Business Simulations. (2001). Pray, Thomas F ; Gold, Steven C. In: Simulation & Gaming. RePEc:sae:simgam:v:32:y:2001:i:1:p:66-84.

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7
292001Simulation in Medical Education: A Review. (2001). Slavin, Stuart ; Lane, Lindsey J ; Ziv, Amitai. In: Simulation & Gaming. RePEc:sae:simgam:v:32:y:2001:i:3:p:297-314.

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7
302002The Power of Experience. (2002). Kamimura, Yumi. In: Simulation & Gaming. RePEc:sae:simgam:v:33:y:2002:i:4:p:477-480.

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7
312006Testing social theories in computer-mediated communication through gaming and simulation. (2006). Ravid, Gilad ; Raban, Daphne R ; Noy, Avi. In: Simulation & Gaming. RePEc:sae:simgam:v:37:y:2006:i:2:p:174-194.

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7
322018Games Ready to Use: A Serious Game for Teaching Natural Risk Management. (2018). Taillandier, Franck ; Adam, Carole. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:4:p:441-470.

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7
332019Supporting Interventions to Reduce Household Greenhouse Gas Emissions: A Transdisciplinary Role-Playing Game Development. (2019). Lukosch, Heide ; Agusdinata, Datu Buyung. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:359-376.

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7
342000Enhancing Learning Capabilities by Providing Transparency in Business Simulators. (2000). Milling, Peter M ; Maier, Frank H ; Graoaler, Andreas. In: Simulation & Gaming. RePEc:sae:simgam:v:31:y:2000:i:2:p:257-278.

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7
352006Adapting COTS games for military experimentation. (2006). Fong, Gwenda. In: Simulation & Gaming. RePEc:sae:simgam:v:37:y:2006:i:4:p:452-465.

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7
362007Debriefing can reduce misperceptions of feedback: The case of renewable resource management. (2007). Qudrat-Ullah, Hassan. In: Simulation & Gaming. RePEc:sae:simgam:v:38:y:2007:i:3:p:382-397.

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6
372018Comparing Serious Games and Educational Simulations: Effects on Enjoyment, Deep Thinking, Interest and Cognitive Learning Gains. (2018). Imlig-Iten, Nina ; Petko, Dominik. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:4:p:401-422.

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6
382010Intercultural Simulation Games: A Review (of the United States and Beyond). (2010). Fowler, Sandra M ; Pusch, Margaret D. In: Simulation & Gaming. RePEc:sae:simgam:v:41:y:2010:i:1:p:94-115.

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6
392007Unpacking the potential of educational gaming: A new tool for gaming research. (2007). Owston, Ronald D ; Pitts, Kevin C ; Wideman, Herbert H ; Ho, Francis ; Brown, Christine ; Kushniruk, Andre. In: Simulation & Gaming. RePEc:sae:simgam:v:38:y:2007:i:1:p:10-30.

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6
402002Connecting with Computer Science Students by Building Bridges. (2002). Freiermuth, Mark R. In: Simulation & Gaming. RePEc:sae:simgam:v:33:y:2002:i:3:p:299-315.

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6
412004The Architecture of Computerized Business Gaming Simulations. (2004). Thavikulwat, Precha. In: Simulation & Gaming. RePEc:sae:simgam:v:35:y:2004:i:2:p:242-269.

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6
422000System Dynamics and Interactive Learning Environments: Lessons Learned and Implications for the Future. (2000). Spector, Michael J. In: Simulation & Gaming. RePEc:sae:simgam:v:31:y:2000:i:4:p:528-535.

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6
432004A Survey of Simulation Game Users, Former-Users, and Never-Users. (2004). Wellington, William J ; Faria, Anthony J. In: Simulation & Gaming. RePEc:sae:simgam:v:35:y:2004:i:2:p:178-207.

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6
442002Language Learning Simulations: A Piagetian Perspective. (2002). Kovalik, Ludovic M. In: Simulation & Gaming. RePEc:sae:simgam:v:33:y:2002:i:3:p:345-352.

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5
452010The Philosophy and Epistemology of Simulation: A Review. (2010). Graune-Yanoff, Till ; Weirich, Paul. In: Simulation & Gaming. RePEc:sae:simgam:v:41:y:2010:i:1:p:20-50.

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5
462010Toward Endemic Deployment of Educational Simulation Games: A Review of Progress and Future Recommendations. (2010). Moizer, Jonathan ; Lean, Jonathan. In: Simulation & Gaming. RePEc:sae:simgam:v:41:y:2010:i:1:p:116-131.

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5
472005An algorithm for incorporating company reputation into business simulations: Variations on the Gold standard. (2005). Schwaiger, Manfred ; Cannon, Hugh M. In: Simulation & Gaming. RePEc:sae:simgam:v:36:y:2005:i:2:p:219-237.

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5
482010Balancing Play, Meaning and Reality: The Design Philosophy of LEVEE PATROLLER. (2010). Guimaraes, Rui ; Bidarra, Rafael ; Mayer, Igor S ; Harteveld, Casper. In: Simulation & Gaming. RePEc:sae:simgam:v:41:y:2010:i:3:p:316-340.

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5
492009Simulation, Rhetoric, and Policy Making. (2009). Thorngate, Warren ; Tavakoli, Mahin. In: Simulation & Gaming. RePEc:sae:simgam:v:40:y:2009:i:4:p:513-527.

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5
502016Investigating the Winner€™s Curse Based on Decision Making in an Auction Environment. (2016). Karl, Christian K. In: Simulation & Gaming. RePEc:sae:simgam:v:47:y:2016:i:3:p:324-345.

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5
50 most relevant documents in this series (papers most cited in the last two years)
#YearTitleCited
12018Gamification Science, Its History and Future: Definitions and a Research Agenda. (2018). Landers, Richard N ; Armstrong, Michael B ; Auer, Elena M ; Collmus, Andrew B. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:315-337.

Full description at Econpapers || Download paper

12
22002Games, Motivation, and Learning: A Research and Practice Model. (2002). Garris, Rosemary ; Ahlers, Robert ; Driskell, James E. In: Simulation & Gaming. RePEc:sae:simgam:v:33:y:2002:i:4:p:441-467.

Full description at Econpapers || Download paper

6
32020The Climate Action Simulation. (2020). Rath, Kenneth ; Rooney-Varga, Juliette N ; Sterman, John D ; Kapmeier, Florian ; Jones, Andrew P ; Putko, Michele. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:2:p:114-140.

Full description at Econpapers || Download paper

6
42020Examining Board Gameplay and Learning: A Multidisciplinary Review of Recent Research. (2020). Bayeck, Rebecca Yvonne. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:411-431.

Full description at Econpapers || Download paper

5
52018A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems. (2018). Lukosch, Stephan G ; Kurapati, Shalini ; Bekebrede, Geertje. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:279-314.

Full description at Econpapers || Download paper

5
62022Therapeutic Use of Role-Playing Game (RPG) in Mental Health: A Scoping Review. (2022). Araujo, Renata Brasil ; Arenas, Daniel Luccas ; Viduani, Anna. In: Simulation & Gaming. RePEc:sae:simgam:v:53:y:2022:i:3:p:285-311.

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4
72010Serious Games, Debriefing, and Simulation/Gaming as a Discipline. (2010). Crookall, David. In: Simulation & Gaming. RePEc:sae:simgam:v:41:y:2010:i:6:p:898-920.

Full description at Econpapers || Download paper

4
82013Climate Change Gaming on Board and Screen. (2013). Eisenack, Klaus ; Reckien, Diana. In: Simulation & Gaming. RePEc:sae:simgam:v:44:y:2013:i:2-3:p:253-271.

Full description at Econpapers || Download paper

4
92018Rigor in Gaming for Design: Conditions for Transfer Between Game and Reality. (2018). Meijer, Sebastiaan ; Raghothama, Jayanth. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:246-262.

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3
102023Communication Challenges in Social Board Games. (2023). Heron, Michael ; Crabb, Michael. In: Simulation & Gaming. RePEc:sae:simgam:v:54:y:2023:i:5:p:489-507.

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2
112021Distributed Leadership in Collegiate Esports. (2021). Falkenthal, Evan ; Byrne, Andrew M. In: Simulation & Gaming. RePEc:sae:simgam:v:52:y:2021:i:2:p:185-203.

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2
122024Effects of Gamification on Motivations of Elementary School Students: An Action Research Field Experiment. (2024). Mohammed, Mohammed ; Hassan, Lobna ; Fatemah, Amal. In: Simulation & Gaming. RePEc:sae:simgam:v:55:y:2024:i:4:p:600-636.

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2
132017An Evaluation of Gamified Training: Using Narrative to Improve Reactions and Learning. (2017). Landers, Richard N ; Armstrong, Michael B. In: Simulation & Gaming. RePEc:sae:simgam:v:48:y:2017:i:4:p:513-538.

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2
142011Game Engagement Theory and Adult Learning. (2011). Whitton, Nicola. In: Simulation & Gaming. RePEc:sae:simgam:v:42:y:2011:i:5:p:596-609.

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2
152024Punnett Farms: Developing An Immersive Educational Game-Based Platform for Learning Genetics. (2024). Ellefson, Marina. In: Simulation & Gaming. RePEc:sae:simgam:v:55:y:2024:i:2:p:302-322.

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2
162021Enabling Players to Develop Theories of Change for Sustainable Development: A Serious Game. (2021). Tribaldos, Theresa ; Schneider, Flurina. In: Simulation & Gaming. RePEc:sae:simgam:v:52:y:2021:i:5:p:664-678.

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2
172020Optimising the Learning Potential of Simulations Through Structural Transparency and Exploratory Guidance. (2020). Capelo, Carlos ; Silva, Ana Lorga. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:498-523.

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2
182017Gamified Modules for an Introductory Statistics Course and Their Impact on Attitudes and Learning. (2017). Smith, Tamarah. In: Simulation & Gaming. RePEc:sae:simgam:v:48:y:2017:i:6:p:832-854.

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2
192022Modern Technologies and Gamification in Historical Education. (2022). Danshina, Svetlana ; Toktamysov, Saken ; Moseikina, Marina. In: Simulation & Gaming. RePEc:sae:simgam:v:53:y:2022:i:2:p:135-156.

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2
202023A Playful Approach to Household Sustainability: Results From a Pilot Study on Resource Consumption. (2023). Hanif, Muhammad ; Lukosch, Heide ; Watkins, David ; Agusdinata, Datu Buyung. In: Simulation & Gaming. RePEc:sae:simgam:v:54:y:2023:i:1:p:104-130.

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2
212022Improving Environmental Outcomes With Games: An Exploration of Behavioural and Technological Design and Evaluation Approaches. (2022). Springer, Matthew ; Ashbarry, Louise ; Wells, Lindsay ; de Salas, Kristy ; Dermoudy, Julian ; Scott, Jenn ; Sauer, James D ; Lewis, Ian ; Roehrer, Erin ; Seabourne, Mikaela. In: Simulation & Gaming. RePEc:sae:simgam:v:53:y:2022:i:5:p:470-512.

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2
222018Games Ready to Use: A Serious Game for Teaching Natural Risk Management. (2018). Taillandier, Franck ; Adam, Carole. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:4:p:441-470.

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2
232010A Systemic-Constructivist Approach to the Facilitation and Debriefing of Simulations and Games. (2010). Kriz, Willy Christian. In: Simulation & Gaming. RePEc:sae:simgam:v:41:y:2010:i:5:p:663-680.

Full description at Econpapers || Download paper

2
242018Comparing Serious Games and Educational Simulations: Effects on Enjoyment, Deep Thinking, Interest and Cognitive Learning Gains. (2018). Imlig-Iten, Nina ; Petko, Dominik. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:4:p:401-422.

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2
252019A €˜KAHOOT!€™ Approach: The Effectiveness of Game-Based Learning for an Advanced Placement Biology Class. (2019). Katyal, Priya ; Nicolas, Madeleine P ; Montclare, Jin Kim ; Leung, Eric M ; Noland, Damon M ; Xie, Xuan ; Jones, Serena M. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:6:p:832-847.

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2
262014On Becoming an Experiential Educator. (2014). Sharma, Garima ; Kolb, David A ; Passarelli, Angela. In: Simulation & Gaming. RePEc:sae:simgam:v:45:y:2014:i:2:p:204-234.

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2
272016Exploring How Knowledge and Communication Influence Natural Resources Management With ReHab. (2016). Perez, Pascal ; Garcia, Claude ; Lepage, Christophe ; Dray, Anne. In: Simulation & Gaming. RePEc:sae:simgam:v:47:y:2016:i:2:p:257-284.

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2
282016The Transformative Potential of Role-Playing Games€”: From Play Skills to Human Skills. (2016). Daniau, Staephane. In: Simulation & Gaming. RePEc:sae:simgam:v:47:y:2016:i:4:p:423-444.

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292020Assessing the Distinctive Contributions of Simulation & Gaming to the Literature, 1970-2019: A Bibliometric Review. (2020). Nguyen, Uyen-Phuong ; Hallinger, Philip. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:6:p:744-769.

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302021Challenges in Serious Game Design and Development: Educators€™ Experiences. (2021). Turetken, Ozgur ; Djafarova, Naza ; Verkuyl, Margaret ; Dimitriadou, Anastasia ; Ferworn, Alexander. In: Simulation & Gaming. RePEc:sae:simgam:v:52:y:2021:i:2:p:132-152.

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312014Engaging (in) Gameplay and (in) Debriefing. (2014). Crookall, David. In: Simulation & Gaming. RePEc:sae:simgam:v:45:y:2014:i:4-5:p:416-427.

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322023How Online Gaming Could Enhance Your Career Prospects. (2023). Williams, Peter ; Agafonova, Irina ; Barrie, David ; Wallinheimo, Anna-Stiina ; Hosein, Anesa ; Chernyavskiy, Andrey. In: Simulation & Gaming. RePEc:sae:simgam:v:54:y:2023:i:1:p:28-44.

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332019Not Only for the (Tom) boys: Gender Variables as Predictors for Playing Motivations, Passion, and Addiction for MMORPGs. (2019). Franken, Sanne ; Reich, Sabine ; Kneer, Julia. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:1:p:44-61.

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Citing documents used to compute impact factor: 16
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2025Effect of Simulation-Based Learning Strategy on Academic Achievement in Genetics among Pre-Service Biology Teachers in Ogun Central Senatorial District, Ogun State. (2025). Olajumoke, Sam-Kayode Christianah ; Isyaku, Mohammed. In: International Journal of Research and Scientific Innovation. RePEc:bjc:journl:v:12:y:2025:i:6:p:2071-2077.

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2025Sexualized Timbre and Embodied Auditory Imagination: Female Game Companions Voice Services Labor. (2025). Chen, Yiru. In: Gender, Work and Organization. RePEc:bla:gender:v:32:y:2025:i:5:p:1850-1862.

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2025Gamifying Primary Education in the 21st Century: A Scopus-Based Bibliometric Review (2017-2025). (2025). Abas, Zuraida Abal ; Najihah, Wan Nurul ; Yaakob, Wan Mohd ; Aina, Nor Mas ; Azhar, Muhammad Syahrul ; Ramly, Marliza ; Rahmalan, Hidayah ; Nizam, Ahmad Fadzli. In: International Journal of Research and Innovation in Social Science. RePEc:bcp:journl:v:9:y:2025:i:26:p:9273-9285.

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2025Awareness Over Knowledge: An Exploratory Study on a Refugee Crisis Game. (2025). Szatkowska, Weronika ; Wardaszko, Marcin ; Wil, Magorzata. In: Simulation & Gaming. RePEc:sae:simgam:v:56:y:2025:i:2:p:210-236.

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2025The Impact of Esports on the Development of 21st Century Skills and Academic Performance for Youths. (2025). Kwan, James. In: Biomedical Journal of Scientific & Technical Research. RePEc:abf:journl:v:62:y:2025:i:1:p:54291-54309.

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2025An Empirical Study of the Constituent Factors of Player Behaviour. (2025). Dumblekar, Vinod ; Dhar, Upinder ; Dubey, Jigyasu. In: Simulation & Gaming. RePEc:sae:simgam:v:56:y:2025:i:1:p:117-136.

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2025Play for the Future: A Cross-Sectional Study on the Role of Video Game Skills in Student Career Planning. (2025). Naagele, Christof ; Hoffelner, Christine ; Dauggeli, Albert. In: Simulation & Gaming. RePEc:sae:simgam:v:56:y:2025:i:4:p:350-373.

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2025Gamification for sustainable consumption: A state‐of‐the‐art overview and future agenda. (2025). Lim, Weng Marc ; Sharma, Wamika ; Kumra, Rajeev ; Das, Manish ; Verma, Aastha. In: Business Strategy and the Environment. RePEc:bla:bstrat:v:34:y:2025:i:1:p:1510-1549.

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2025Behavioral, Information, and Monetary Interventions to Reduce Energy Consumption in Households: A Living Systematic Review and Network Meta‐Analysis. (2025). Andor, Mark ; Repke, Tim ; Rai, Aditya Narayan ; Khanna, Tarun M ; Wang, Qianyi ; Callaghan, Max ; Smith, Luke A ; Elliott, Julian H ; Canales, Jorge Snchez ; Minx, Jan C ; Danilenko, Diana. In: Campbell Systematic Reviews. RePEc:wly:camsys:v:21:y:2025:i:4:n:e70070.

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2025Sustainable mobility education through escape rooms: A gender perspective. (2025). Moura, Jos Luis ; Delgado-Lindeman, Maira ; Rodrguez, Andrs ; Sipone, Silvia. In: Research in Transportation Economics. RePEc:eee:retrec:v:111:y:2025:i:c:s0739885925000290.

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